New Gamesbeat: ready to serve industry, with your help Dianbit

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By [email protected]


Thank you all for the kind words related to our advertisement Gamesbeat Independent and we get out of Venturebeat. We cannot think about a better way to spend our time than to serve this industry with press taste and events directed towards society.

It was wonderful and proven to see our story is going widely. My Twitter saw more than 160,000 appearances over two days diverse We covered our step as if you were Gina Joseph, famous. On LinkedIn and Facebook, I was comfortable seeing thousands of other expressions. We hope that we can use this love to take advantage of what we see great opportunities in front of us.

I felt a little like Jimmy Stewart in It’s a wonderful lifeRealizing that we have friends after all. After all, this work of the game’s press is a kind of only way. I left many people who were my colleagues when I was younger than trade and moved to something more rewarding.

We covered E3 like madness.
Games crew in E3 2012.

But I feel blessed to stay in this game for a long time enough to see the least ground rewards. One of these rewards is seeing a lot of people going through a modest starting life cycle and ends up in an incredible position-such as Jensen Huang, Jasson Citron, Phil Spencer, Sarah Bond, Regi Velez-Emmy, Sean Leiden, Mark Kern, John Carmak, Hink Rogers, Shaw Yoshid, Wales, Will. Lasky, Jenova Chen, Amy Hennig, Mark Pincus, Danny Bilson, John Romero, Frank Azor, Brenda Romero, Brian Fargo, Mike Morhaime, Johanna Faries, Geoff Keighley, Robert Kirkman, Perrin Kaplan – and on.

There are also many new creators of the Roblox, Fortnite and Minecraft generation. We have benefited from the presence of a number of veterans in the industry that constantly helps us in our events. It is better to stop dropping the names, as I will feel guilty to leave people out. The important point is: telling their stories over generations was joy.

We serve you. I have written more than 26,000 stories for Gamesbeat and Venturebeat for 17 years, and I was devoted to covering the game industry as a business and creative art for 27 years on a daily basis. The technology industry has been covered for a longer period and I enjoy seeing the seams between industries. I often say I wrote 10 stories in one day, which talks about the comfort of the game industry – it has a lot of news every day. I meet new emotional people every day; It is like finding small sea glass stones on the beach at night with a manual lamp.

Gamesbeat/Venturebeat team in Gamesbeat 2024.
Part of the Gamesbeat/Venturebeat team in the upcoming Gamesbeat 2024.

Startups and technology often tell me that I was the only one who chose to write about them as they left the ground. This seems to be a heavy and constantly growing burden, but I do not see it in this way. What I get from talking to all over the years – creative developers, repeated entrepreneurs or smart investors – is a unique perspective in the field of games because it has become global and becomes the dominant culture in the world. Games are not just a culture of entertainment. It is a global culture, and I am grateful because I managed to travel around the world to meet people in game industry.

The only disadvantage of covering the game’s work very much is that I do not get enough time to play games. I write this column near the middle of the night. This is why I am not the only person here in Gamesbeat. We have a strong team in people like Mike Minotti, our administrative editor in Gamesbeat, and our Rachel Kaser. It is a small team, and we want to be bigger. But we are an authentic team.

Rachel and Mike has a semi -equal knowledge of games and play, as they play more than I do. This is an essential value in this work, and this means that they bring a lot of unfinished originality and credit on the table. I just make me happy to be able to withdraw the accidental victory in Call of Duty: Warzone Battle Royale or Call of Duty Multiplayer. Unfortunately, Rachel and Mike do not like all the same games I do. It is not perfect. But hey, this industry is wide. It contains crowd.

A decade ago, Mike Minoti is privileged on the media table. Want to join him?

My focus was to track new trends without living in any one category of games too much. Follow the money. My colleagues in the game journalism – those of us who left, as well as our readers – keep me on the basis of the idea that not only the executives I need to follow.

Amir Satat, the game champion in the game, reminded me of his data on the demobilization of workers, and the people on the ground floor of the games, topics that need to highlight and get to know them. Our industry is somewhat transparent in providing information that can help games developers while trying to storm the industry, survival and prosperity. Over time, our focus has evolved. Follow people.

I am humble when I realize that we are just one post, and that every survivor journalist helps shed light on this vast work. Sadly, Pressingine data shows that the best 135 video game sites published 635,000 articles during the first quarter, a decrease of 13 %, or more than 100,000 articles lower, compared to the same quarter a year ago. I am not happy, my friends cannot earn a live in the game. It looks like we all stand on the wall in Game of Thrones, and we do the guards’ duty and occupy by those who think we have the worst jobs.

Oww
Gina Joseph, CEO of Gamesbeat.

Gina Joseph, our CEO, is one of the only women who are the CEO of the Press Company. It brings a unique perspective and two decades of media experience on the work side. Gina made an effort to get to know the game community and embrace its diversity. It has made more to enable us to become an independent entity so that we can make our fate and develop our unique voice in an industry full of large media.

This was a difficult time for games and a difficult time for the media. We are grateful to you that we are still standing. More than 2,902 “press contacts” disappeared from the Pressingine database, in a report he was martyred Christopher Dring From business.

We have succeeded, or we have succeeded in that, as a business because we were able to get her sponsors for our Gamesbeat’s sponsors. David Glass and Cathy Simpson have been very important to the success of these events, from a small dinner of high touches to conferences that the crowds could reach a thousand people. There are other things that we can try in the hope of taking advantage of new opportunities and new models.

There are others in the team that I will not mention at the present time, but we recognize their contributions, as we get this 17 -year -old new young woman. There are those who reside in Venturebeat to cover the great story of our time as it converts the institution.

None of us entered this thing in the press to become very rich. While I saw others doing this around me, I knew that staying in the press was not the way to financial glory. But in Venturebeat, Mattrown Marsal has provided me with a self -guided platform to do what I wanted for 17 years, and this helped me put my children in the college and stay in this work for a long time. So, I am forever grateful and Venturebeat. It was also my pleasure to see my family around me growing up as it appreciates games or industry – or finding their joy in another way.

Gamesbeat’s private story and its ethics revolves around individuals. We are not here to imitate what the largest media companies are doing. One of the stories I felt in doing was mourning Carter LippressThe veterans of the game industry, and he passed away earlier this year. It looked as if everyone in the industry had a story that told Carter the bear and enthusiasm for life.

It’s time now to leave the nest so that we can do better work in our goal; We are here to serve you. We simply do not serve traditional objective press. We strive for perspective. Unique stories. Decreased analysis. A shelter where you put your shields and swords at the door. And a joyful and inspiring society.

Carter Lippissum, an old warrior in the game industry.
Carter Lippissum, an old warrior in the game industry.

At the same time, we need your help. We have a new opportunity to be better in what we do. We can take advantage of your own advice. This is the part in which we feel that it is the general radio tenthon. I know it is very easy to sit outside and not make a contribution. Then we wonder later where this resource went.

We are not a non -profit organization, but as an independent company, we need to grow to continue to do what we do for our society and the industry. We need to support you at many different levels. We would like that if you share our stories, or support us with care. None of this will be possible without supporting our partners. So we can develop our team. Send us exclusive stories tips at [email protected].

We welcome you to our events, where you can find the appropriate communication opportunities to move forward. We would like it if you will encourage your friends to come. Or volunteer. Call us for event information on [email protected].

It is a difficult and uncertain time, but we can use the shepherds for our events, like our coming Gamesbeat Summit 2025 The event on May 19-20 in Los Angeles. You can Buy your ticket here We offer a 50 % special discount as part of our celebration, in light of our advertisement (GBSCELEBRAS50). A message to us to the sponsors/partnerships on [email protected].

I think we will be fine, together. More importantly, thank you.



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