Klang Games Partners with Google Cloud on the simulation game that is driven by artificial intelligence

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ClangThe pioneering studio behind ambitious simulation SeedsIt has announced a strategic partnership with Google Cloud to bring her vision to the dynamic society moved by artificial intelligence.

By using the advanced Google Cloud technologies, including the Google Kubernetes (GKE) engine, Vertex Ai, and Gemini, Berlin -based Klang creates a continuous and developed virtual world inhabited by hundreds of thousands of independent apparent human beings, known as mixtures.

Seed is a multi -players experience on the Internet (MMO) significantly as seedlings that work on behalf of artificial intelligence live and interact and develop in actual time, even when players are in a non -connection mode. Klang Games use Google Cloud tools to make Simulation Game Seed in society.

The seedlings have a conversation in the Klang Game Seed.

The seeds are an ambitious game that mimics the future of humanity. At the end of the twenty -first century, humanity left the earth to find a new house. Avesta was chosen in the Tau Ceti system for many similarities with Earth. On this new leafy planet, the players are responsible for caring for and directing the human population called “seedlings” – each of which has their own mind.

The player guides the seedlings by setting wide and strategic goals instead of activating every moment of his day. This includes the selection of educational paths and specializations – such as focusing on certain skills groups or areas – which are engaged in their future professions and their personal growth. Your influence also extends to relationships, purchases, housing and decoration, and identifying the aspirations of all seedlings even when you are not connected to the Internet.

The evaluation system is currently being developed to track the main life events, which makes it easy to know what happened or what will happen. Moreover, you can talk directly with your seedlings about their experiences – such as catching a friend or relative you haven’t seen for a while.

Google Cloud’s infrastructure provides expansion, performance and reliability for the complex power system, ensuring smooth growth and continuous operation.

“We are very excited and we nominate us on Google Cloud from the beginning,” Mondi Fondy, Clampic CEO, said in an interview with Gamesbeat.

Berlin -based Klang Games began its headquarters with initial models with a small team of four people in 2016. They got some funding in 2017 and a larger tour in 2019. Now it has more than 100 people and the company hopes to obtain a soft later later in 2025.

Seedlings at work in the seeds.

“It is in a very decent condition now. Fondi said,” I am playing. “I think we have something really special here.”

Jack Popper, the global director of Games Cloud, said in an interview with Gamesbeat that Klang Games was ahead of the curve.

“This is a sign of the things we see in development, but they are further than most of them. We will be able to go to this GDC and show the extent of seeds and how they use Google Cloud to expand the scope of reasoning, things like that. It’s a sign of the future.”

Fondi said the company started four people working on the initial models in 2016. They got funding in 2017 and continued to grow.

The company now has more than 100 people, and it aims to launch early this year. Now the project merged artificial intelligence in playing.

“In Klang, we are building the largest simulation of the future of humanity ever, with
“An unprecedented level of details,” Fondy said. “From the vast cities where every home can be furnished and operated entirely, to the seedlings that act, remember, learn and grow at a level of sincerity like anything we have seen before.”

“It is incredibly exciting to partnership with Google Cloud, which helps us build technology to expand this vision beyond what is possible previously, and link thousands, if not millions, from the players,” Fondi added.

The seedlings live their lives in the seeds.

Google Cloud technology allows seedlings to show unique characters, form relationships,
The formation of emerging societies through natural talks and continuous interactions. Vertex AI and Gemini 2.0 allows rich and accurate reactions, while GKE guarantees complex and complex-
The world increases smoothly. The multi -region GKE groups facilitate the rapid expansion of the game servers to ensure a decrease in cumin and the smooth transition between the areas of the game to create and maintain the backbone and maintain it for the huge and continuous world online with a large number of players.

“Klang’s vision of Seed represents the interactive entertainment edge, and we are happy that Google Cloud enables it to revive it,” Buser. “The scale and complexity of the strong and innovative cloud infrastructure seeds requires modern Amnesty International, and we are proud to provide the technology and experience needed to support their ambitious journey.”

“The seeds require a cloud platform that can deal with the complexity of an advanced society constantly
Odeor Magnuson, Kulang, said the simulation. “Google Cloud with VERTEX AI save
Performance, reliability and capabilities of artificial intelligence we need to revive this ambitious vision to life. ”

The partnership also includes Google’s advisory and technical expertise
Solutions for cost and expansion, ensuring the seeds that offer unparalleled Amnesty International in the game in the game
expertise.

Live games

Seedlings in the gym in the seed.

This type of game is what Buser was thinking when he expected artificial intelligence to lead to “live games”.

“We had many other data points that made it clear that this is the trend in which the industry moves, and while we stand here today, all this momentum is real in real,” said Boder.

Fondi added: “It is really unbelievable what can be done with artificial intelligence. It really reaches life in a very exciting way,” Fondy added.

The Important AI is the perfect time for seeds. Before, we used to rely on expressive symbols and limited interactions as in The SIMS, as the real conversations between seedlings and players were not possible. Now, with obstetric artificial intelligence, Devs can provide all seedlings in their context – character features, needs, history and aspirations – that give them to hold talks. Fondy said that you can ask the nihilism to watch TV, but he might respond, “I will watch TV. Don’t expect me to enjoy it.”

The characters will be able to refer to things from the back story like their memories and they can use these memories in conversations with the players.

Bouzer said that the game can expand as needed thanks to the inner infrastructure, where the game can check a number of different artificial intelligence models to know what will be the most related to use. Buser said that Gemini 2.0 Flash provides low kidney answers as time is widely delayed. This is where conversations occur everywhere in the game.

The landscape of the seeds.

“We will fly with some restrictions on a large scale, but after our progress,” Fondy said, but after our progress, “Fondi said,” It will improve, in terms of the treatment of artificial intelligence on a large scale.

Bouzer said that the traditional online game will click on infrastructure such as servers, games services, databases and analysis tools.

“What Clang Designs with Seed is just a great example of a live game where you have Amnesty International’s design,” said Bouzer. We sat down to a conversation to see the vision that Klang had and how it permeated it with the thinking we did in Google Cloud. These things gathered. You do not often have this type of coincidence as the pieces fit together. “

The more consumers who buy AI computers, the more it is possible to empty the work to local computers and increase the cost of artificial intelligence.

“We have a lot of thinking about Google over the past two years about building systems inside GKE that can help the game and know the work burdens that will work better on the cloud, and any work burden will work better on the edge by the device,” Buser said. “It is the top of the mind for many developers. If you are running a game and you want to turn on the device, but the device is not strong enough, or you may already run adequate conclusion burden on the device that cannot be taken away anymore, you may want to redirect it to the cloud.”



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