As was often the case with DLSS, the performance comes at a price of visual quality. Simply put, the greater the fake tires you add, especially to the low tire rates, the greater the quality of the image. The tire generation works as they promised, and when staring at the numbers only, it is impressive. If after these higher tire rate numbers, add new tires to the game is definitely improving smoothness, although you may not expect. The constructed tires do not feel the same tires as the original tires. The numbers increase as they promised, but the more the additional frames they add, the more the input in the equation is delayed.
Cyberpunk 2077 It is a worthy example at the present time, as it was distinguished for everyone Beam tracking features The original implementation of the generation of a multiple frame. The game has been tested on the original Plade 16 accuracy with an area of 2,560 x 1600 pixels in the Overdrive Ray Trading mode, touched on the multi -frame generation as it went. In a multi -frame generation position under the preparation of quality, the average RTX 5090 reached 82 frames (FPS). Which jumped up to 115 frames per second in 3X mode, which leads to better use than Screen update 240 Hz On Rayser 16.
Photo: Luke Larsen
You can get more juice from generating the frame by changing DLSS to performance preparation. In the past, I did not recommend this. But with DLSS 4, there were significant improvements to the image quality with the new transformer model. I have been replaced in Cyberpunk 2077 (Unlike other games), so you can compare screen clips alongside the difference. The shades are more realistic, the text looks more clear, and there are fewer artificial pieces of artificial intelligence and comfort.
Do not understand me wrong – the changes are still hidden. If you are aware of DLSS, you know that even in its new repetitions, you can suffer the quality of the image, especially if you venture outside the quality mode. Let your eyes wander towards the edges of the frame or to things in the distance, you will see a distorted text, distorted edges, and low -resolution textures. It is not perfect, but the transformer model gives most of these errors.
The broader image
This is just one game. I have also tested Indiana Jones and the Great Circleand Star Wars out of the lawand Black Legend: WondingAnd The marvel of competitors. except WondingThese games also had original DLSS 4 applications, but remained some of the few selected.
Photo: Luke Larsen
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