Games companies will unify access to store facades and product pages

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Controller makers and gaming developers such as Microsoft, Nintendo and Electronic Arts have created A new initiativeThe ESA Entertainment Association, which aims to facilitate the knowledge of the accessories that have games.

The new gaming initiative, which can be accessed, has identified a range of 24 access marks that will appear in the facades of participating games and product pages so that the players can know the features the game has before buying it. Enjoy the easy to understand the definitions and cover a set of access features offered by games, such as translation, re -insertion of controls, texts to speech and text in chat and high lists. All signs and definitions Available On the accessible game site. The European Space Agency also says that it will provide developers with signs of signs so that they can develop access to them in mind.

The new marks are designed to coexist with current access information on the product pages, but some companies may choose to focus exclusively on the new "Interruption" standard. For example, Microsoft plans to "Replace the access to the current Xbox access feature with the equivalent games initiative that can be accessed" To avoid double, while maintaining its own signs that are not in the initiative list.

The idea of ​​an accessible games initiative "It was first developed by Electronic Arts, Google, Microsoft, Nintendo Of America, Sony Interactive Entertainment and Ubisoft," According to ESA, new companies joined in time to launch, such as "Amazon games, riot games, Square Enix and Warner Bros. Games." 

Provide a type of uniform way to see what access features have the game is strongly required. Although the developers have improved in providing accessories in their games by default, the players interested in a specific advantage had mostly they had to rely on third -party resources such as Can I play that? To find out the quality and implementation of its interpretation. These signs should start fixing this.

The only open question is when to be adopted. The European Space Agency said freedom Which – which "The timeline for the implementation of the brands depends on the company," This means that there can be waiting for players who hope to take advantage of the accessible game initiative.

This article was originally appeared on Engadget on https://www.engadget.com/gaming/game-companies-will-standardize-cactibility-labs-on-storefronts-and-PROD-Pages-21133539



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