Game prizescelebrating the end of the year for the video game industry, announced that its 10th anniversary show broke viewership records with an estimated 154 million global live streams, an increase of 31%.
This compares to 2023’s record showing, which reached 118 million live streams. As I noticed by attending the event at the Peacock Theater in Los Angeles, the organizer of the show Jeff Kelley has redeemed himself Compared to criticism a year ago.
Through its live streaming approach to global distribution, The Game Awards has delivered more than 154 million live streams across multiple digital networks, including YouTube, Twitch, Steam, TikTok Live, X, Instagram Live, and Facebook, as well as global viewership across China on Record number of networks. According to StreamCharts, Twitch, YouTube and other Western platforms had more than 4 million concurrent viewers combined, an increase of more than 10% from TGA 2023.
On YouTube, the 4K TGA feed had a 35% jump at its annual peak concurrently to 1.3 million. At a platform level (including co-streaming), YouTube’s TGA rose 28% to over 2.17 million concurrent peaks. More than 4,500 channels participated in streaming the show on YouTube, a new record.
The biggest moment for me was the acceptance speech by Amir Satvat, who helped 3,000 people get jobs at a time when the gaming industry laid off 34,000 people in two and a half years. Awarded the first ever Game Changers Award, it was credit for Kelly to learn about Satvat and his work.

Satvat helped people find jobs by creating accessible career resources that collected all open jobs in the gaming industry. Some people disparaged him for just creating a spreadsheet, but no one else had done what he did. Satvat, who works by day at Tencent, quantifies and collects functional data for a game that’s less than a month old and updates his work regularly, on his own time. He organized job opportunities into categories such as artists and programmers so that people could find relevant job opportunities more easily.
An emotional Satvat declared that you can’t make great games without great people, and that his parents taught him that his value lay in how he treated others. He took these concepts to heart when he created spreadsheets and more for Jobs for Developers.
The sad result of receiving this award in front of 154 million viewers? Some opponents on social media found fault with Satvat and wrongly accused him of various evils such as “creating a spreadsheet,” self-promotion, and participating in committing layoffs. He was innocent of the transgressions, but Satvat noted that the false messages were credible enough that he and his family received numerous hate mail and death threats. I know Satvat and the work of the Good SamaritanThese hate messages are so wrong and misleading. Satvat defended himself In a post, many have come to his side.
On Twitch, more than 11,000 channels co-streamed The Game Awards, and more than 4,500 channels co-streamed the show on YouTube, creating 15,900 co-streaming channels.
Globally, TGA achieved its biggest results ever with direct distribution in China on a record number of platforms including direct distribution in China on Bilbili, Huya, Weibo, WeChat, Douyin, Zhihu, DouYu, Baidu, NetEase CC and Tencent Video , QQ , and Kuishou . , Hibox ; in South Korea or CHZZK, Soop, and NicoNico in Japan.
Here are the historic live broadcast numbers for The Game Awards:

2024: 154 million
2023: 118 million
2022: 103 million
2021: 85 million
2020: 83 million
2019: 45.2 million
2018: 26.2 million
2017: 11.5 million
2016: 3.8 million
2015: 2.3 million
2014: 1.9 million
This year at The Game Awards, Sony Interactive Entertainment’s Asobi and Astro Bot team won four awards, including Game of the Year.
Studio Zero, Atlus, and Sega’s Metaphor: ReFantanzio took home three awards, including Best Story, Best Art Direction, and Best RPG. LocalThunk and Playstack’s Balatro also won in three categories, including Best Independent Game, Best Debut Independent Game and Best Mobile Game.
The show included performances by Grammy Award-winning duo Twenty One Pilots along with d4vd and Royal & the Serpent who performed original songs from Riot Games Season 2 and Fortiche Production’s hit Netflix animated series, Arcane. Snoop Dogg also took the stage to perform music from his new album, “Missionary.”
With appearances from the biggest names in entertainment and video games including Aaron Paul, Ella Purnell, Harrison Ford, Hideo Kojima, Isabella Merced, Khalid, Laura Bailey, Sam Lake, Shannon Woodward, Statler + Waldorf, Swen Finke, Sidney Goodman, and Todd Howard . And Troy Baker, The Game Awards once again brought the industry together for a unique night of celebration.
The Game Awards Orchestra’s ‘Game of the Year’ set, composed by Lorne Balfe, featured music from the beloved list of this year’s Game of the Year nominees, including Team Asobi’s ASTRO BOT, LocalThunk’s Balatro, and Game Science’s Black Myth: Wukong, Elden Ring Shadow of the Erdtree from FromSoftware, Final Fantasy VII Rebirth from Square Enix, and Mephor: ReFantazio from Studio Zero.
The Game Awards gave fans a glimpse of what’s next in gaming and entertainment with world premieres of upcoming projects, including Borderlands 4 (Gearbox Software), Dispatch (Adhoc), Elden Ring Nightreign (FromSoftware, Inc. and Bandai Namco Entertainment Inc.), Intergalactic: Heretic Prophet (Naughty Dog), Mafia: Old Country (Hang 13), Sonic Racing: Crossworlds (Sega), Split Fiction (Hazlight Studios), Stage Fright (Ghost Town Games), and The Witcher 4 (CD Projekt Red).
The Game Awards is executive produced by Geoff Keighley and Kimmy Kim. Richard Preuss is director, Leroy Bennett is creative director, and Michael Peter is co-executive producer.
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