In the last days of what before usSwitch 2 World, Nintendo tries to rethink how to share games. The largest advertisement of the company’s new latest company was the next Virtual game cards featureA new approach to sharing digital games that improve in the current system of the company, but still holds the restrictions that prevent it from feeling really talking.
Virtual game cards are trying to make digital games easy to share like physical games. This begins to represent the company visually as "Cards" And the use of the language of downloading it and directing it, and extends to the simplicity of its participation. The presence of switching keyboards can log in to your Nintendo account. Share any digital game only "Ejaculation" From one and "download" On another. The only fishing is that keyboards need to be connected to the local wireless (as in, to be near each other) when the trade occurs, and you are able to access the Internet to download and run the game for the first time.
Likewise, you can share a virtual game card with anyone in the same Nintendo Account Family Group for two weeks, after which the game returns automatically. Either way, each game keeps the control unit where the game is played, making it easy to share the virtual game card again and continue to play.
Compared to with The current Nintendo systemWhich requires determining the switching control unit in the name of "essential" It can be used in non -communication mode and other devices as a file "secondary" The need for an internet connection to play shared games, virtual game cards are a significant improvement. If you are one of the parents trying to share games with your children or super super with multiple keys (something that Nintendo wants undoubtedly encouragement), the virtual game cards have mainly solved the problem-or at least made it easier to manage and understand it. The company does not lead the package here exactly.
If you have a game on PlayStation, I can download it on PlayStation 4 and PlayStation 5, and play on any of the console, without having to go through Rigamarole in the release of virtual cards. The same applies to steam games. Until Valve goes further and allows to participate in the vast majority of games and play it on the accounts connected to themselves The vapor familyWithout the need for your computers to be near each other "delivery" games.
People are very sensitive to any type of DRM. Just ask Xbox, which had great plans to change how to make lending games when Xbox One was announced, but I had to do so Retreat After everyone complained mainly.
Nintendo does not pull Xbox itself, but it shows something adjacent. Virtual game cards are better than how things work now, but they require an internet connection and still limit the number of people who can play a game simultaneously. Nintendo has reached a better mental model for exchanging games, but not necessarily a better way to do this.
This article was originally appeared on Engadget on https://www.engadget.com/gaming/nintendo/nintendos-digital-switch-game-plan-be- memch-simpler-19035332.html?
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